I build original science-fiction universes designed to last.
My work sits at the intersection of worldbuilding, narrative design, and transmedia development. I don't just create settings : I build the systems, histories, and internal logic that make a world feel real enough to hand to a collaborator and say: take it from here.
Rippled is my primary IP : a dystopian Europe where artificial climate control became the last form of power.
I use AI-assisted tools for translation and visual cleanup, including the transformation of rough sketches into cleaner illustrative material. These tools support the production process only. All worldbuilding, concepts, systems, and narrative structures are fully authored.